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About Pikcells

We are experts at creating effective digital content for our clients. Our passion for designing and crafting captivating CG images has lead us to also build a world class development team, working with the leading edge of today's retail technology, developing and producing VR, AR and WebGL applications. Design is a ubiquitous part of what we do and is woven into the fabric of our company. We firmly believe that good design is the cornerstone of good image making and ensure that this is element is fundamental to each project we take on. Over the years we have built up a tremendously talented team, most of whom have a strong design background, and this foundation means we can successfully take on a variety of project types spanning CGI, visualization, Interior and exterior design and apps. We are most comfortable sat between the converging areas of cutting edge technology and art. We are infatuated with the disruptive technologies flooding the market today and are always looking for how these can be incorporated into effective solutions for our clients. For more than a decade we have used imagination, problem solving and flair to create rich digital and moving imagery for clients nationally and internationally.

Founded in 2003 by Richard Benson.

Founded
2003
Employees
11 to 50

Leadership

The top of Pikcells's org chart, with how many people report into each leader.

RBPhoto of Richard Benson

Richard Benson

Co-Founder

7 reports

SMPhoto of Stephen Mooney

Stephen Mooney

Business Development & Sales Director

2 reports

DOPhoto of David Ogden

David Ogden

CG Supervisor

1 report

JHPhoto of Jaime Herke

Jaime Herke

Head of Technical

DG

Darren Gough

Head of CGI

Jobs at Pikcells

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