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PlayEveryWare jobs and careers

United States

About PlayEveryWare

PlayEveryWare's mission is to be the industry's best partner. We are a center of excellence for game development support, directly contributing to high-quality products through collaboration, communication, and craftsmanship. The customized combination of our suite of co-development services between engineering, production, QA and more is what we believe adds exponential value for our partners. Recent projects we've supported include: Among Us, Fall Guys, EOS Plugin for Unity, Coral Island, Cursed to Golf, & many more! With codevelopment teams based in Seattle, USA & Yokohama, Japan, we can support your games built in Unity, Unreal Engine, or proprietary engines across all platforms wherever you are.

Founded
2004
Employees
11 to 50
Total funding
$3.1M
Headquarters
United States

Leadership

The top of PlayEveryWare's org chart, with how many people report into each leader.

TBPhoto of Thomas O'Connor BitSummit

Thomas O'Connor BitSummit

CEO & Studio Director

Jobs at PlayEveryWare

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