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Generalist Software Engineer - EA SPORTS™ FC
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS™ is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. As one of the largest sports entertainment platforms in the world, EA SPORTS™ FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom. As a Software Engineer, you'll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward.
Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!
Your Responsibilities
Participate with design and development of core systems. Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature. Help drive technical innovation and excellence, optimizing code for performance, scalability, and maintainability. Work with designers and producers to translate creative concepts into reliable software solutions.
Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base. Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture. Your Qualifications: 6+ years experience in software engineering, preferably within game development.
Strong experience working in C++ software development at a professional level. Experience debugging complex bugs through multiple techniques. Strong knowledge of object-oriented programming and OO design principles Ability to quickly understand existing and unfamiliar code and modify it. Experience communicating and collaborating with multiple disciplines Experience building software for multiple platforms is an asset
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and other incentive programs.
Description copied from Electronic Arts's careers page. Read the full posting before you apply.
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