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Client Engineer

Shanghai, ChinaPosted Nov 3, 2026

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.

As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That’s why we promote and support maintaining a healthy work-life balance. Join our FC Mobile Shanghai team as we build and operate a mobile football game for players worldwide.

You will develop client features and systems, reporting to a Lead Software Engineer or Technical Director.

Responsibilities

  • You will build game content and client features, contributing to system and module design.
  • You will research mobile platforms and frameworks, and improve client performance.
  • You will work with design, art, QA, and external teams to clarify requirements and test releases.
  • You will integrate first- and third-party SDKs and create tools for development and live operations.
  • You will monitor client metrics, investigate live issues, and help prepare client patches.
  • You will document technical specifications and software architecture, and communicate project progress and risks.

Qualifications

  • Bachelor's degree in Computer Science or a related field. - 2+ years of game client development experience, including hands-on C++ programming.
  • Experience developing and debugging on Android and iOS.
  • Solid programming fundamentals and proficiency with relevant debugging tools.
  • Familiarity with AI-assisted development tools is beneficial, but not required.

Description copied from Electronic Arts's careers page. Read the full posting before you apply.

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