Lecturer - Interactive Spatial Design

Lakeside (8004), Selangor (2014), MYPosted Oct 15, 2026

Job description

RESPONSIBILITIES

Teaching & Learning Undertake teaching and teaching related duties such as design, preparation and development of teaching materials; conduct classes/lectures, tutorials and practicals; consultation with students, invigilation, marking and assessment Participate and contribute in high quality programme and curriculum development Plan and implement teaching strategies to optimise student learning as well as to motivate them Support in research project work and scholarship of postgraduate students Establish and maintain high standards of teaching and effective learning to meet the University’s teaching and learning expectations Research Participate in scholarly activities, including undertaking research, conference presentation, journal publications and relevant community work Support efforts to secure grants for research activities and scholarship as co-researcher Achieve the specified set of research outcome targets for Lecturer level of appointment Administration and Other Activities Undertake and contribute in administrative responsibilities such as attending departmental meetings, participate in committees and working groups within the Department, School and Faculty Participate in continuous relevant professional activities Assist in establishing linkages with external organisations/ professional bodies in academic related matters REQUIREMENTS Possess a PhD from a recognised university in Design, Interactive Spatial Design, Interior Architecture, Spatial Experience Design, Digital Media, or other related disciplines.

Demonstrate a credible research profile with at least one publication in a C.I. journal (ISI/SCOPUS indexed) within the last five (5) years . Active engagement in research, practice-based research, or consultancy projects, with tangible outputs such as publications, exhibitions, prototypes, funded grants, or industry collaborations.

Ability to design and deliver studio-based and theory-driven modules in areas such as Interactive Environments, Spatial Storytelling & Experience Design, Immersive Technologies (AR/VR/MR) and Human-Centred Spatial Design Effective integration of digital tools and emerging technologies (e.g., CAD/BIM, parametric modelling, Unity/Unreal, projection mapping, interactive sensors, AI-assisted design tools) in teaching and studio facilitation.

Creative thinker with a strong conceptual and spatial design sensibility. Collaborative and interdisciplinary mindset.

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