Job description
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers. Description We are hiring a 3D Environment Artist on a freelance/contract basis.
You will create stunning and immersive game worlds. We're looking for a strong artistic eye, proficiency in 3D modeling, texturing, and lighting, and experience with industry-standard software such as Maya, Blender, or 3ds Max. This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order.
It is not a full-time employment position. Job Skills 3D Environment Artist will possess the following competencies: Production Ready 3ds. Max/Maya/Blender Substance Painter PBR workflow Photoshop Game asset pipeline (highpoly, game ready lowpoly, texturing, baking) Unreal Engine Shader/Material/Asset Set-up Unreal Engine Rendering (Lighting, Rendering) Additional Skills Every 3D Environment Artist must also demonstrate at least one (1) additional competency at Production-ready proficiency, or two (2) additional competencies at beginner-level : Hard-surface modelling Set-dressing / level assembly Lighting VFX Shader creation Substance Designer texture creation Organic sculpting adaptation to clients proprietary engine & workflow Zbrush UE Blueprints/Scripting Deliverables Expectations Freelancers/Contractors will be measured according to the metric below: On-time delivery of project deliverables Outcomes delivered as per project specifications, consistently Time spent on an outcome is within project or budgeted mandays Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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