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Staff Software Engineer (GPU Customer Engineering)

Shanghai, ChinaEstablishedPosted Sep 24, 2026

Job description

About the role

Join Arm's Customer Engineering Team at our GPU Group in Shanghai, China, as a Staff Software Engineer! This role is for an experienced software engineer with strong knowledge of graphics and GPU drivers, a curiosity for deep technical problem‑solving, and a passion for delivering high‑impact products in close collaboration with strategic partners.

This is a great opportunity, to work on flagship devices with the world's most successful mobile companies, to take the skills you have developed in early engineering career and see them used in a wider business context, to be part of and be well supported by a team of high performing experts.

Responsibilities

Develop, optimize, maintain Android and Linux kernel-mode graphics drivers for advanced GPU architectures. Work closely with user-space driver teams, platform integrators, silicon partners, and internal architects to ensure robust GPU enablement across Linux, Android, and embedded systems. Work with top consumer electronics companies on their latest and greatest platforms.

Integrate our software into flagship devices to showcase Mali's capabilities. Essential Skills and Experience: Proficient knowledge of Linux kernel and experience developing device drivers. Hands-on experience with DRM, KMS, GEM, IOMMU, DMA, Power, and other Linux kernel subsystems. Proficiency in C programming, debugging tools (GDB, perf, ftrace), and kernel tracing.

Familiarity with the Android operating system, especially the graphics framework (SurfaceFlinger and HWC). Experience in tuning and optimizing memory and power-constrained embedded software. Familiarity with embedded systems, SoC bring-up, or performance tuning. Strong problem-solving and debugging skills. Ability to work directly with customers.

Excellent team-working skills. Proficient oral and written English communication skills. Effective communicator with customers and adaptable to occasional travel. “Preferred” Skills and Experience: Knowledge of Vulkan or OpenGL ES and EGL Khronos APIs. Understanding of the GPU HW pipeline on mobile platforms. A track record of working on successful consumer electronics devices.

Experience in large, multi-site software development projects. Knowledge of the full software life-cycle including specification development, test, and documentation. Experience with Agile software development. In Return: At Arm, we offer you the opportunity to work on groundbreaking projects alongside colleagues who demonstrate creativity and problem-solving skills in the industry.

You'll be part of an encouraging and collaborative environment where innovation and excellence are prioritized. We provide competitive compensation, comprehensive benefits, and opportunities for professional growth. Take your career to the next level with Arm and help us build the future of technology! #LI-SL1

Description copied from Arm's careers page. Read the full posting before you apply.

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