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UI Scripter Intern
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Contract: 12-month paid internship Start Date : July 2027 Work Model: Hybrid (3 days a week onsite minimum) The Challenge Ahead Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA. At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion.
You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield. We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Responsibilities
We are looking for a UI Scripter who's focus will be to implement the player's user interface within the game. Following technical and artistic guidance, you will ensure the UI is implemented within the game's visual scripting and layout engine, following engineering principles. Working in a cross-studio team with other UI Scripters, Designers, Artists, Engineers and a Production team, you will help build immersive interfaces.
Eligibility: You are studying in your penultimate year of an undergraduate Bachelor’s degree with a planned placement year ahead (not a Masters or Graduate student). You are available to commence a full-time, 12-month placement in July 2027. You are eligible to work in Guildford, UK without additional visa or relocation support Skills: You have experience in using visual scripting (e.
g. Unreal Blueprints), scripting languages (e.g. Python, Lua) or general programming (C#, C++) You have understanding of core user interface principles, and experience in implementing and testing. You have experience in troubleshooting user interface issues. You can resolve technical challenges and limitations. Help us make play happen.
Apply now with an up-to-date CV, Cover Letter and Portfolio in English , explaining why you would like to join EA for this internship position.
Description copied from Electronic Arts's careers page. Read the full posting before you apply.
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