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Proto-Town

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Product Design Engineer (Consumer Electronics)

LockhartFull-timePosted Aug 5, 2026

Job description

ABOUT THE ROLE

We're looking for a Product Design Engineer who can shape how a product looks and feels, and then build the prototype that proves it works. The design work and the engineering work belong to the same person here: you. If you like owning something from a rough idea through to a working object a person can pick up and use, this is that job.

There is no team to hand this off to. You're starting from a blank slate and you own everything between that and a unit someone can hold and turn on. You'll have real input on what we build, not just how we build it.

WHAT YOU'LL DO

  • Develop the user experience and physical design of the product: form, proportion, ergonomics, materials, and finish
  • Take concepts to functional prototypes: CAD, 3D printing, PCB design, machining, fixturing, hand fabrication, and assembly
  • Source and integrate parts and tools WHAT WE'RE LOOKING FOR
  • Design judgment: a point of view about why one form factor, radius, or weight feels better than another, and the ability to explain it - 3+ years designing physical consumer products that shipped, or an equivalent portfolio of built work
  • Strong CAD skills in [Solid. Works / Creo / NX / Fusion 360]
  • Hands-on prototyping ability: you're comfortable on a lathe, mill, printer, and soldering iron
  • Electrical self-sufficiency: you can spec parts, wire up a dev board, lay out a simple PCB, and debug your own hardware with a multimeter and a scope
  • Enough coding skill to make a prototype behave: Python, C/C++, Arduino

Description copied from Proto-Town's careers page. Read the full posting before you apply.

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