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Technical UI Artist
Job description
We are seeking a skilled Technical Artist or UI Artist to join our team. This position is open to candidates with a background in UI design who possess technical expertise in working with game engines, as well as to Technical Artists with experience in UI. If you are passionate about UI design and have a technical background, we encourage you to apply and become a vital part of our dynamic team!
Responsibilities
Create and implement prefabs based on designs provided in Figma Manage assets, including preparing images, creating and organizing Unity Game Objects, and maintaining fonts and atlases Troubleshoot and resolve UI issues within prefabs. Please Note: This role does not involve creating new designs in Figma or Photoshop Coding or scripting is not part of this position Requirements Unity: Familiarity with the prefab structure (excluding coding), ability to work within Unity to create UI prefabs Figma: Understanding of UI design principles, features, and components relevant to the project Animation: Basic knowledge of animation types and presentation flows, along with experience using prefabs Ability to create & maintain 2D animations in Unity Nice to have Familiarity with Figma, Photoshop, and Adobe Animate Experience in maintaining documentation Benefits Working with an international team of world-class professionals on exciting and challenging projects Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Care package Sensibly flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines
Description copied from Sperasoft's careers page. Read the full posting before you apply.
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