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Lead UI Artist (Unreal Engine 5)
Job description
We are looking for a Lead UI Artist to own how the game UI looks and feels, from high-fidelity design through ship-quality implementation in Unreal Engine 5. You will bridge visual design and tech art to deliver performant, accessible, and localized-ready UI across platforms. Apply to help raise the bar on UI quality!
Responsibilities
Own the end-to-end UI visual direction to ensure a consistent look and feel Translate UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides Implement final UI art in Unreal Editor using UMG, widget animations, and materials Design game menus, HUD elements, iconography, and UI motion to support gameplay clarity Author UI materials and shaders, plus 2D or animated effects aligned to the UI theme Build basic Blueprint logic to support UI behavior and visual feedback Optimize UI assets for PC, console, and mobile without sacrificing quality Ensure UI supports accessibility and localization readiness across screens and languages Maintain UI asset libraries, reusable components, and documentation for the team Collaborate with game design and engineering to align visuals with UX and technical constraints Review UI implementation quality and drive improvements through iteration and polish Requirements 5+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games At least 1 year of relevant leadership experience Hands-on Unreal Engine 5 experience building and theming UI (UMG, Slate, Material Editor) Strong portfolio demonstrating UI/UX visual design, texturing, and iconography Proven ownership of a UI theme or visual system from concept through final implementation Expert proficiency with Figma and UI style guide creation Strong understanding of UI materials and shaders for game engines or equivalent 3D/FX tools Solid knowledge of texture optimization, atlasing, and real-time UI performance considerations Excellent eye for typography, layout, composition, and visual hierarchy Strong collaboration skills with the ability to work cross-functionally with design and engineering High ownership mindset with strong attention to detail and comfort with ambiguity Strong communication skills to explain visual and technical trade-offs clearly Excellent command of written and spoken English (B2+ level) Nice to have Experience with Niagara for UI-driven visual effects Familiarity with responsive or adaptive UI across multiple platforms and resolutions Background in branding or motion graphics Experience integrating or collaborating with AI assistants in creative or production workflows Strong understanding of gaming UI trends and usability patterns
Description copied from EPAM Systems's careers page. Read the full posting before you apply.
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