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Senior UI Artist (Unreal Engine 5)

Remote (ArgentinaBrazilChileColombiaFull-timePosted Oct 6, 2026

Job description

We are looking for a Senior UI Artist to own the look and feel of the game UI, from high-fidelity design to ship-quality implementation in the engine. You will partner with design and engineering to build scalable UI systems, materials, and animations across platforms.

Responsibilities

Own the visual direction of the UI look and feel from concept to ship quality Translate UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides Implement final UI art directly in Unreal Engine using UMG, Slate, and widget animations Create UI materials and shaders using Unreal Material Editor to support a consistent theme Design game menus, HUD elements, iconography, and UI motion to meet gameplay needs Author material-driven effects, 2D or animated effects, and basic Blueprint logic for UI Optimize UI assets for performance and clarity across PC, console, and mobile targets Ensure UI supports accessibility and localization readiness without sacrificing quality Maintain UI asset libraries, style guides, and reusable components Coordinate with designers and engineers to iterate quickly and resolve integration issues Requirements 3+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games Strong leadership skills to own a UI theme from concept through final implementation Proven project experience shipping UI across PC, console, and mobile targets Advanced Unreal Engine 5 skills with UMG, Slate, and the Material Editor Strong visual design skills in UI/UX, typography, layout, and visual hierarchy Proficiency with industry-standard art tools, including Figma Solid optimization knowledge for real-time UI, including texture performance and atlasing Excellent collaboration skills to work cross-functionally with design and engineering High ownership mindset with strong attention to detail and comfort with ambiguity Upper-Intermediate English proficiency (B2 level) Nice to have Niagara experience for UI-driven visual effects Familiarity with responsive/adaptive UI design across multiple platforms and resolutions Background in branding or motion graphics Gaming domain knowledge Familiarity with AI assistants

Description copied from EPAM Systems's careers page. Read the full posting before you apply.

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