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Senior UI Artist (Unreal Engine 5)

Remote (ArgentinaBrazilChileColombiaFull-timePosted Oct 6, 2026

Job description

We are seeking a Senior UI Artist to take ownership of the game UI's look and feel, from high-fidelity design through ship-quality implementation in the engine. Working alongside design and engineering, you will develop scalable UI systems, materials, and animations across platforms.

Responsibilities

Drive the visual direction of the UI look and feel from concept through ship quality Convert UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides Deliver final UI art directly in Unreal Engine using UMG, Slate, and widget animations Build UI materials and shaders through the Unreal Material Editor to maintain a consistent theme Craft game menus, HUD elements, iconography, and UI motion aligned with gameplay needs Develop material-driven effects, 2D or animated effects, and basic Blueprint logic for UI Tune UI assets for performance and clarity across PC, console, and mobile targets Guarantee UI supports accessibility and localization readiness without compromising quality Manage UI asset libraries, style guides, and reusable components Collaborate with designers and engineers to iterate quickly and resolve integration issues Requirements 3+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games Skills in leadership to own a UI theme from concept through final implementation Showcase of shipped UI across PC, console, and mobile targets in prior projects Expertise in Unreal Engine 5 with UMG, Slate, and the Material Editor Proficiency in visual design across UI/UX, typography, layout, and visual hierarchy Competency in industry-standard art tools, including Figma Knowledge of optimization for real-time UI, including texture performance and atlasing Capability to collaborate cross-functionally with design and engineering High ownership mindset with strong attention to detail and comfort with ambiguity Upper-Intermediate English proficiency (B2 level) Nice to have Background in Niagara for UI-driven visual effects Understanding of responsive/adaptive UI design across multiple platforms and resolutions Qualifications in branding or motion graphics Familiarity with the gaming domain Flexibility to use AI assistants

Description copied from EPAM Systems's careers page. Read the full posting before you apply.

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