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Senior 3D Art Lead - FC Mobile
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
(Please upload your portfolio with the resume on your application, Thanks!) As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom. EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience.
Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide. As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results.
That’s why we promote and support maintaining a healthy work-life balance. Summary The Senior 3D Art Lead reports to the Head of Art and leads the Art function across FC Mobile. This role is responsible for elevating visual quality, improving content creation efficiency, and enabling artists to deliver world-class football experiences at scale.
Working closely with Art, Design, Engineering, and Production leaders, the Senior 3D Art Lead drives art strategy, team development, workflow innovation, and the adoption of new technologies that support both creative excellence and production efficiency.
Responsibilities
Lead and develop a multidisciplinary Art team, fostering a culture of creativity, collaboration, continuous learning, and high-quality execution. Partner with Art Directors, Design, Engineering, and Production leaders to establish a shared vision for visual quality and ensure that creative goals can be delivered efficiently at scale.
Drive improvements to content creation workflows, asset pipelines, and production processes that enable artists to work more effectively and consistently across the project. Champion visual quality across player authenticity, stadium presentation, environments, lighting, cinematics, and overall game presentation, helping teams achieve a cohesive and engaging player experience.
Identify opportunities to improve team productivity through automation, AI-assisted workflows, new tools, and emerging content creation technologies. Guide teams through evolving production challenges by balancing artistic ambition, development efficiency, technical constraints, and business priorities. Stay current on industry trends, creative technologies, and best practices, translating new ideas into practical solutions that improve both product quality and team effectiveness.
Description copied from Electronic Arts's careers page. Read the full posting before you apply.
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