UI/UX Artist
Job description
RESPONSIBILITIES
Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions. Collaborate with game designers to conceptualize the UI/UX and ensure its consistency with game design (templates, assets, UI style guides, etc). Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas.
Learn insights from user data to improve the visual quality and engagement of user interfaces. Frequent communication with PH art team to create production UI assets across multiple titles using draw-overs and examples. Help improve our UI production pipeline and process to deliver key milestones effectively (specifications, optimizations, wikis, guides, etc).
Design and conduct UX research via playtest sessions & surveys to validate the usability of new and existing features or designs.
REQUIREMENTS
An online portfolio is required to showcase character animation works before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume. BA/BS degree or other related field. Experience as a UI/UX Designer, ideally within the video games industry is an advantage.
Must demonstrate UI/UX design skills with a strong portfolio. Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation. Knowledgeable in Photoshop/Illustrator. Familiar or knowledgeable in Figma. Willing to work onsite in Makati. Willing to work Monday through Saturday to accelerate learning and career growth.
Description copied from Kooapps's careers page. Read the full posting before you apply.
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