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Software Engineer (C++) - Frostbite

Vancouver, CanadaPosted Oct 10, 2026

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Software Engineer Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide who use Frostbite as they create some of the industry's best-known titles.

Join us as we help shape the future of gaming with Frostbite. You will work on systems for data management and game asset processing, helping improve content creator workflows and allowing faster iteration times. You will collaborate with experienced engineers across Frostbite and game teams while growing your expertise in large-scale engine and content pipeline systems.

Examples of areas you may work on include: Systems that provide on-disc data to Frostbite editors Pipelines that transform source assets into game-ready data Caching systems for built content Services supporting on-demand loading This is a hybrid remote/in-office role in Vancouver or Stockholm, and you will report to a Development Director.

Responsibilities

Communicate with game and other Frostbite teams to understand their needs Support game teams using our technologies Take ownership of core functionalities Contribute to technical discussions and help improve systems over time Collaborate on system design, implementation, testing, and maintenance Acquire and share domain expertise Qualifications:

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and other incentive programs.

Description copied from Electronic Arts's careers page. Read the full posting before you apply.

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