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PC Product Producer - EA SPORTS™ FC

Vancouver, CanadaPosted Oct 10, 2026

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

PC Product Producer

  • EA SPORTS™ FC Vancouver, Canada EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club! We are looking for an experienced Producer to lead the PC program across Core technology teams that power EA SPORTS FC. You will operate at the heart of the franchise, supporting foundational systems, rendering, tools, and technical pipelines that fuel the entire game. We ask that you have production leadership combined with solid technical fluency in PC performance, optimization, and platform complexity . You will bring structure to technical programs, partner with engineering and rendering leadership, and meet performance, stability, and scalability goals across a large, multi-team development environment.

Responsibilities

Lead the PC program across FC, establish & maintain the PC roadmap, setting priorities, ensuring agreement, execution, and visibility across partner teams. Guide PC performance quality by working with engineering and QV to meet performance targets and ensure a smooth player experience. Partner with discipline directors and technical leadership to balance visual quality, feature ideas, scope, and schedule.

Identify technical risks early, especially related to performance, scalability, and platform constraints, and guide mitigation plans. Coordinate cross-team dependencies affecting Core systems and ensure execution remains on track through milestones. Support data-informed decision-making using telemetry, performance captures, and profiling outputs.

Establish clear communication channels for surfacing performance health, technical debt, and long-term investment needs. Improve production workflows that support technical teams, allowing efficient delivery of foundational work. This would be a Hybrid role working out of our EAV Studio You would report directly to the Core team Line Producer

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and other incentive programs.

Description copied from Electronic Arts's careers page. Read the full posting before you apply.

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